Winter Clash 2026
A goalkeeper stretching full length to tip a shot over the bar under floodlights.

Tournament Handbook

Every rule for the FC26 tournament, from gameplay settings to the organiser's final say. Read it before your first kick off.

Saturday, 28 November 2026 Am Karlshof, 64287 Darmstadt
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01

Game & Match Settings

The gameplay configuration every match runs on.

Mode
Kick Off
Completely offline
Half length
6 minutes
Preset
Competitive
Gameplay and game type
Handball
Off
Injuries
Off
Camera
Co-op
Customisation defaulted to 10
  • The game will follow its own in-game decisions, including fouls, penalties, offsides, red cards, and other referee decisions. Such decisions are final and cannot be disputed.

  • Camera settings apply to offline gameplay only.

  • All common gameplay settings must remain consistent throughout the tournament. Players may customise their own controller preferences, such as button configuration, provided these do not change the agreed tournament gameplay settings.

02

Team Selection

What you can pick, and what is off the table.

All players must have their player ratings set to 95 overall for every match. The 95 overall rating rule applies to all players, including the starting XI and substitutes.

Allowed

  • Any team available in the Kick Off menu
  • Your own custom tactics and formations
  • Changing starting XI, formation, tactics and substitutions, within the options available in the game

Not permitted

  • Teams listed under the Rest of the World section
  • Custom-created teams, strictly prohibited
  • Both players must confirm their selected teams before the match begins.

03

Match Conduct & Pause Rules

When you may pause, and what happens if you do not.

Players are not allowed to pause the game while the ball is in play. You may pause only when the ball is out of play, for example during goal kicks, throw-ins, corners, free kicks, or after a goal.

First offence
Warning to the opponent
If a player pauses the game while the ball is in play, the opponent will receive a warning for the first offence.
Repeat offence
Penalty, up to a goal awarded
If the same player commits the offence again, the tournament organiser may impose a penalty, including awarding a goal to the opponent.
  • Players must not deliberately waste time, exploit glitches, or engage in unsportsmanlike behaviour.

  • Any intentional violation of the tournament rules may be reviewed and penalised by the tournament organiser.

04

Technical Issues & Match Interruptions

Controllers, freezes, crashes and restarts.

Since the tournament is completely offline, online disconnection rules do not apply.

  • If a controller disconnects or stops functioning, the match may be paused immediately to resolve the issue.

  • If the game freezes, crashes, or becomes unplayable due to a technical problem, the tournament organiser will decide whether the match should be restarted or resumed.

  • If a technical issue occurs, both players must immediately inform the organiser.

  • Players are not allowed to deliberately interrupt or restart a match to avoid an unfavourable result.

  • The tournament organiser's decision regarding technical issues will be final.

05

Schedule & Match Timings

Turning up, and what happens if you do not.

The schedule, including match dates and kick-off timings, will be announced once the number of confirmed participants has been finalised.

  • Players will be informed of their respective match schedules in advance.

  • All participants are expected to arrive on time and be ready for their scheduled matches.

  • Any player who is unable to attend their scheduled match must inform the tournament organiser in advance.

  • Repeated delays or failure to appear for a scheduled match may result in a walkover or disqualification, at the organiser's discretion.

06

Tournament Format

Group stages, knockouts, or both.

The tournament format will be announced once the final number of confirmed participants has been established.

  • The format may include group stages, knockout rounds, or a combination of both, depending on the total number of participants.

  • The complete tournament structure, fixtures, and progression rules will be communicated to all participants before the tournament begins.

07

General Rules & Administration

Match day conduct and who settles everything else.

  • Players must be present and ready at their scheduled match time.

  • Players must check their teams, formations, tactics, controller settings, and other preferences before the match begins.

  • Once a match starts, players cannot request a change of team.

  • Any disputes or situations not covered by these rules will be handled by the tournament organiser.

  • The tournament organiser reserves the right to take appropriate action in cases of misconduct, unfair play, or repeated violations.

The organiser's decision will be final in all matters concerning tournament administration and interpretation of these rules.

Keep the rules with you

Download the handbook as a PDF to read offline, print for the venue, or share with the other players.